Functional and flexible, this book takes an objects-first approach to Java programming and problem using games and puzzles. Emphasize coverage of Java language features, introductory programming concepts, and object-oriented design principles.
This book emphasizes the reader-friendly exposition, adopts a modern objects-first approach to the Java programming language that introduces readers to useful class hierarchies from the very beginning.
A First Book Of ANSI C, Fourth Edition (Introduction To Programming).pdf
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