Recruit anyone as follower, now with a handy menu, have up to 52 followers supported at once. All base game followers and the DLC ones use default dialogues, rest: 20 normal misc followers, 10 robots and 5 animals use a custom menu to manage. Set essential/non essential, limited/unlimited ammo, following distance, add map markers to followers.
1) Super compatible with every follower mod out there. Works 100% fine with Interesting NPC without any "experimental" patching or other adjustments. I've had issues with iNPC followers & Vilja in the past.
fallout 4 multiple followers mod
2) Has this super auto equip function, where the follower can look in your inventory or the inventory of your other followers and pick and choose what he/she wants to equipment, even reload on ammo and potions! Its very immersive and makes them feel like they are making the choice. Sometimes its surprising what they equip. You can of course do it manually or take back anything you don't want them to equip too. This function also saves you the micromanagement of your inventory which is always good.
4) It has the BEST sandbox function all the follower mods, after about 10 sec of idle time, your followers will go find something to do, you don't need to command them to rest! It just works seemlessly.
1) Leveling with your character beyond what is programmed. I solve this problem with the Endgame Character Overhaul which pretty much fixes this issue and re-programs the followers so they still function in the late game effectively.
2) Can't micromanage how your followers will fight, they just fight as they do. Which I don't have a problem with, but some may. I find that you can pretty much crudely adjust how followers fight by what you arm them with.
Oh, this looks cool. Considering the only reason I ever wanted mods like EFF, UFO, etc. was because I wanted invincible followers and multiple followers. This mod seems to accomplish all that without requiring me to download scores of plugins and patches.
4) Can you switch that off? I can think of a scenario where I am sneaking and need to wait for a guard to walk away or to come closed to shoot them with a bow or something. If my followers start wandering off... Not good!
I don't think so, it has another function that emulates something like that, you can get your followers to wait anywhere and treat it like home. You'll need to check the mod description out to get the exact answer, as I never really used that function before.
There are companions to help your quest, but even then, it's clear the Dragonborn is largely outnumbered in their endeavours. Thankfully, a new Skyrim mod lets you take a whole army of followers into battle. Everyone has their favourite, and whether you're partial to Serana or J'zargo, wouldn't you love to take multiple companions with you?
Being "resource-friendly and script-engine light", the Follow Framework mod is designed to be compatible with other Skrim mods and just about any follower out there in Skyrim. Whether you want a mix of different races or an army of 10 dogs, this pick n mix mod lets you do it all. Better yet, you can import custom followers and use them. Does anyone fancy building the X-Men in Skyrim?
With the ability to manage up to ten home bases, your dismissed followers will head back there when you don't need them. Impressively, your followers can be assigned roles like healer or tank, as well as one of ten combat styles. It's far more in-depth than you can imagine, with the mod also giving the option to reduce infighting within your group.
Multiple Followers Overhaul - Tee Party Companion Mod for Fallout 4 is a fantastic overhaul of the entire companion system in the game. It allows you to have up to 52 followers at once, gives you more perks and advantages than ever before, allows you to recruit anyone as a follower, and gives you perks every time you level up. Basically, this mod makes all of the decisions for your companions, which was all the stuff that was left out of the FO4 mods. Now, I'm not saying that this mod is better than the rest, because it's certainly not, but it comes with some nice features.
For example, the most important part of the park system in this mod, the dialogue wheel, has been completely overhauled. The good thing about that is that it's no longer boring and redundant, there's actually something to say while using the wheel, and you get to choose how much say you want from a companion, so it's all a lot more dynamic. Also, the armor and clothing durability aspects have been greatly improved, so that now, followers have more fitting and realistic armor and clothing. There are also new things like glowing eyes and customizable eyebrows, so you can change your follower's looks any way you want.
Now, the big feature of the mod that people seem to love the most (other than the fact that it allows you to have up to 52 followers at once) is the fact that you can recruit ANY companion into your army. This means that you can have ANY follower from any faction in the game, who will follow you everywhere you go in-game, even if they don't speak. This is a cool feature that a lot of people loved, and it's something that I wanted to implement as well, so I had to look for a mod that allowed me to do this. Luckily, I found a mod that allows me to recruit ANY companion, not just fallout 4 companions, so I was able to recruit Myrek, Arlen, Cortez, Steelport, and a few other companions as well.
Every game has a mechanic of its own, and just like that, the affinity of companions is also a part of fallout 4. Their dialogues and actions can notice the relationship of the companion. They, too, have feelings! Also, they do not just help you around in your quests; they also require help from their masters in their quests. Yes, you heard that right, companions can also have their quests, and they will ask for your help. For players to keep track of the affinity rates between them and their companions, they can use the visible companion affinity mod to notify them of any positive or negative changes in their companions.
The game does not allow you to own all of the companions at once. You may be able to choose one or two companions at the time, but with this mod, you will be able to get a hold of all the available companions in fallout 4. In addition to dogmeat, you can recruit others as well. You might have noticed that when you select another companion besides dogmeat, the game will replace him with the current companion. Do not worry! Now, you can keep more than the required number of companions, and if you think about it, this would be one of the best fallout 4 companion mods to install.
As there are two mod versions, we recommend that players use the single version. The single version affects only one companion at a time, and it is less complicated than the multi-version of the mod. Fear not, as there is no harm in using the multi-version of the mod. The only benefit that the multi mod carries is that it allows multiple vanilla companions to use the infinite ammo perk.
Moreover, the overall looks of the companions can turn out to be in high resolution and more appealing. The mod can give you a custom face overhaul of your human companion. It turns out, the Overhaul mod is frequently used as fallout 4 best looking companion mods.
There are a few fallout 4 best male companion mods that you can find on the internet and test out for yourself. Of course, playing the same old game with repetitive content can become tiresome. As mentioned above, these are the top best fallout 4 companion mods that will make your experience within the game enjoyable, fun, and thrilling.
This mod adds a lot of functionality to the game's follower section. It adds multiple followers, assists in locating them when they are lost, completely changes their appearances, and much more. It also allows you to change the appearance of any NPC using the intro's creation system. You can also pay your follower to build the settlement for you. In Vault 111, you can also save your spouse from an untimely death.
When using multiple followers in combat, this mod allows them to revive the player as well as each other. When you lose all of your health, this mod causes the player to enter a bleed-out state. When you fall, your follower will try to revive you in the same way that you can stimpak followers. If you have any followers with you, you will not die instantly if you fall; instead, they will come and try to help you get back up. The revive time can be set to 2, 5, or 10 seconds. 2ff7e9595c
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